It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Commentary: Meta's pushing its metaverse platform almost entirely to phones. It's the latest sign of a massive shift in the company's focus.
It is reported that the global metaverse market was valued at $105.40 billion in 2024 and is expected to grow at a compound annual growth rate (CAGR) of 46.4% between 2025 and 2030, reaching $936.57 ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Morning Overview on MSN
Meta wants to cram its metaverse into every smartphone
Meta has announced that its social virtual world, Horizon Worlds, will shift toward a mobile-first experience, loosening its ties to the Quest virtual reality headset line. The decision, confirmed ...
University of Washington researchers built a smartphone app that tracks fetal heart rate as accurately as clinic tools using only the phone's speaker and mic, though it's not ready for release yet.
Esports has a pattern of community behaviour which traditional sports are envious of: chat streams, watching parties, co-streamers, reactions live. With the help of VR and metaverse versions of spaces ...
Meta is separating its Quest VR from its Worlds platform, transitioning the latter to be primarily mobile-focused after discontinuing various VR initiatives.
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
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